Computer Graphics Engineer
(3+ years exp)LucidPix
Job Location
Job Type
Full TimeVisa Sponsorship
Not AvailableHires remotely
Relocation
AllowedSkills
The Role
The world we are living in post COVID-19 will be very different from before where meeting and communicating in person was the norm. The future will be mostly driven virtual and requires a destination for us to express ourselves in like today in 3D. Introducing LucidPix, a new world of self-expression in multiple dimensions.
Lucid is a computer vision startup which developed an AI app for consumers to easily capture their world in 3D with any smartphone.
We are looking for a passionate and exceptional app graphics engineer who has developed some of the most groundbreaking consumer apps and features in the past and was able to turn complex image processing technology into consumer attractive iOS/Android apps. We need an agile and fast moving go-getter with excitement for startups and graphics development.
This developer should feel very comfortable using C++ and OpenGL/CV to configure and maintain EGL contexts to be shared between threads if needed (using a shared context). Also porting basic shader code into C++ (compile shaders, render loop, etc.), and encapsulating C++ logic in simple Swift UIView component subclass are key to being good at this role. Ideally designing C++ such that it could be reused with Android+Java+iOS while optimizing performance for real-time applications is success means developing for Lucid. Development of new shaders might be important in the future as well.