Ideating and developing virtual reality experiences for the Web, including support for Cardboard, Daydream, Oculus Rift, HTC Vive, and beyond.
Virtual reality wildcard
Collaborated with Google’s Chrome and Virtual Reality teams to promote efforts in WebVR—an open platform for democratizing virtual reality by making it more accessible. Ideated... more novel VR and related business strategies.
Concepted and launched two highly successful Mobile Chrome promotions: Racer, a multi-device social racing game and Roll It, an accelerometer-based Skeeball-like game. Created... more the Rubik’s Cube Google Doodle and its corresponding open-source framework, Cuber. Learned bewildering conceptual basics of quantum mechanics and adiabatic computation. Ideated, designed, coded, copy wrote, and directed as the situation called for alongside an infectiously talented team of collaborators.