Trion Worlds
Employee
Experienced game dev leader. Ran engineering at @OUYA. Former Sr. Development Director at @Trion Worlds, Lead Engineer at @Electronic Arts. @Massachusetts Institute of Technology 1993.
I've led teams that developed multiple AAA game titles that were million+ sellers. As Senior Development Director at Trion Worlds I launched RIFT, a high-profile PC-based MMO, guiding its technology development from inception to release. RIFT generated over $100 million in revenue in its first ten months of operation. I've also personally built technology projects such as Big Mess o' Wires, a custom-designed hand-made CPU that won the Editor's Choice award at the 2009 Maker Faire.
Describe the most impressive thing you've done.