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Game development needs creativity, but creativity needs an environment to be nurtured in

Senior Software Engineer, Backend

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Who We Are

Take-Two develops and publishes some of the world's biggest games. Our Rockstar label creates Grand Theft Auto and Red Dead Redemption, two of the most critically acclaimed gaming franchises in history. Our 2K label creates games like NBA 2K, WWE 2K, Bioshock, Borderlands, Evolve, XCOM and the beloved Sid Meier's Civilization. Our Private Division label publishes Kerbal Space Program and will publish upcoming titles with Obsidian Entertainment, Panache Digital Games and more.

Take-Two Direct to Consumer

The Direct to Consumer team is a (well-funded) startup within Take-Two. We have offices in San Francisco and Vancouver and have built a culture that enables remote work. We're building a commerce and distribution platform for our game labels, partnering directly with our studios to bring value company-wide. Our team is small and agile – we release to our users quickly, and constantly iterate to elevate our product’s quality. We seek regular feedback from our users and labels to make sure we are delivering at and above expectations. We believe in giving our studios the flexibility they need to create the world's greatest games, so we plan to offer a variety of interfaces using modern technology and best practices. Our success is measured by our impact on gamers and developers, not presentations or promises.

Key Responsibilities

  • Provide technical leadership and contribute to the core team that powers our backend services for millions of concurrent users.
  • Build and own the core systems that form the architecture of our backend services from api gateways, service observability and inter-service communications to higher level business components like identity, commerce, and analytics systems just to name a few.
  • Drive the qualitative aspects of the backend services, like performance, scalability, observability, reliability and security and so on.
  • Lead and mentor a team of engineers, supporting their career and technical development.
  • Build a culture passionate about performance and gamer experience.
  • Support multiple titles, with various levels of technical maturity, in integrating our services.
  • Work with product management, design, and other technology teams to develop a long-term roadmap.

Qualifications

  • 8+ years of professional experience, with proven track record of shipping highly scalable and robust large-scale distributed backend systems.
  • Strong experience in one or more of the following languages for backend development: Java, Go, C#, C++, Python.
  • Experience in designing and building high performance and highly fault tolerant and secure distributed systems.
  • Experience in designing APIs that you’d be happy to support forever.
  • Experience with large scale distributed databases.
  • Experience in building and deploying systems on top of AWS and/or GCP.
  • Self-starter, self-driven to produce results and continually improve.
  • Experience and comfortable in supporting a live service environment.
  • Able to lead and work with a distributed team.
  • BA / MS degree in computer science or a related field.

#LI-PH1

Healthcare benefits

Retirement benefits

Parental leave

Generous vacation

Commuter benefits

Take-Two Interactive Software at a glance

Game development needs creativity, but creativity needs an environment to be nurtured in

Take-Two Interactive Software focuses on Games, Video, Sports, Publishing, and Video Games. Their company has offices in New York City and New York. They have a very large team that's between 1001-5000 employees.

You can view their website at http://www.take2games.com or find them on LinkedIn.

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