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Putting your reality into virtual experiences

Putting your reality into virtual experiences

Seene allows the world to instantly capture photorealistic 3D content and apply it within virtual experiences. We've developed the first scalable mainstream approach for people to capture and apply photorealistic 3D within virtual experiences (gaming, social, retail, VR). This means you can capture 3D scenes that others will be able to experience at 1-to-1 scale, and you can import your real identity into games and virtual worlds. Seene has had more than 2 million downloads, and we've signed a gaming deal with Electronic Arts that will see a new vertical of users adopting the technology in the coming years. In 2015 we'll be opening up our platform for any company to be able to accept and apply user generated 3D data within their own products and experiences.

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A founder of Obvious Engineering, maker of Seene. Head of product and platform development.

Mike Evans

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Co-founder and COO of Obvious Engineering. I develop and manage technology businesses, creating IP, apps, and products for web and mobile.

Sam Hare

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Co-founder and CTO at Obvious Engineering/Seene. PhD in computer vision. I develop cutting-edge real-time computer vision technology for mobile devices.

Andrew McPhee

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Product Leader and Company Developer @Snapchat • Aesthetic Research for Hadjio • Founded Seene & Obvious Engineering
Total raised


Funded over

1 round

Latest round

May 2014