Avatar for Loom.ai

Real-time 3D Avatars for AR, Collaboration & Conversational AI

Product Engineer

$80k – $150k • 0.05% – 0.15%
Apply now
Loom.ai is enabling a new era of virtual communication through the creation, animation and sharing of personalized, 3D avatars. Based in San Francisco, and an alumni of the Y Combinator Fellowship, the Academy Award-winning team has created a best-in-class solution powered by deep learning, computer vision and visual effects. Loom.ai recently announced its partnership with Samsung which brings its fully embedded SDK solution to power ‘AR Emoji’ on the brand-new Samsung Galaxy S9 and S9+ devices.

In just seconds, Loom.ai can take a single photograph and transform it into a fully representative, 3D avatar as personalized as the individual by recognizing the many nuances that make each face unique. Animatable and expressive in real-time, these avatars can be used to power current and future applications in mobile messaging, entertainment, AR/VR, e-commerce, video conferencing, broadcasting and more. Our current team comprises multiple PhDs, has decades of experience writing industry-strength software for VFX/games along with a keen eye for scaling/infrastructure, very strong research creds (papers in SIGGRAPH/SCA/CVPR), and three Sci-Tech Oscars.

As the Product Engineer, your responsibility will be to integrate and support Loom.ai's avatar SDK's in Unity and similar real-time 3D game engines. You will also be working closely with our current customers in mobile AR and help onboard 3D developers in new market segments.

* 5+ years of professional game programming experience in Unity3D or similar real-time 3D engine.
* Proven track record of shipping premium consumer product experiences in games, AR/VR, or mobile.
* Experience with character animation including a solid understanding of animation, skinning, blendshapes, etc.
* Experience with performance profiling and optimization for desktop and mobile environments.
* Very strong programming skills (C#, C++ 11/14).
* Experience with scalable production practices, including code management, CI, testing and review.
* A great communicator, collaborator, self-starter and team player.
* Strong desire to onboard and support external developers and users of the API.

* Experience using the facial rigging system in ARKit.
* Experience implementing an avatar system for VR.
* Experience for interfacing with writing/using external native plugins.
* Strong knowledge of 3D Vector mathematics, real-time graphics, physics, animations.
* 3D look development and shaders for Unity.
* Experience with technical writing.

Loom.ai at a glance

Real-time 3D Avatars for AR, Collaboration & Conversational AI

Loom.ai focuses on Augmented Reality, Computer Vision, Deep Learning, and Artificial Intelligence / Machine Learning. Their company has offices in San Francisco. They have a small team that's between 11-50 employees. To date, Loom.ai has raised $5.85M of funding; their latest round was closed on May 2018.

You can view their website at http://www.loomai.com or find them on Twitter, LinkedIn, and Product Hunt.

More jobs at Loom.ai

View all jobs

Deep Learning Research Engineer

Computer Graphics Engineer

Backend Engineer

Similar jobs to Product Engineer at Loom.ai

Avatar for Common Networks
Smooth streaming, seamless browsing, and super fast uploads
Avatar for Mighty Audio
Mighty plays streaming music on-the-go without a phone or Internet connection
Avatar for Forethought
Our ai agatha makes it easy to be a “genius” at customer support
Avatar for DeepBench
Share Knowledge. Access Insights. Build your own network of experts
Avatar for Shape
Meet ShapeScale, Personal 3D Body Scanner & Fitness Tracking [YC S15]
Avatar for Repherence
Streamlining Hiring - Asynchronous Digital Connectivity