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Leading VR live streaming technology platform.

Unreal and C++ Engineer (Virtual Reality)

$40k – $120k • 0.25% – 2.0%
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LIV is looking for an experienced engineer to bring forth the next generation of VR spectator technology. You'll be part of a multi-national startup team working on both our Unreal SDK and C++ compositor backend. Our aim is to build a stable platform that provides both creators and developers with the tools they need to broaden the reach of the VR industry.

Your Quest:
- Take ownership of our compositing backend and expand its capabilities alongside the SDK.
- Work alongside the team in planning out our developer SDK to support both our legacy, short-term, and long-term visions.
- Build & maintain the Unreal side of our developer SDK.

Required Skills:
- Professional remote working experience.
- Experience with C++.
- Excellent written & verbal communication skills.
- Commitment to ongoing code quality maintenance, documentation and testing.

Buffs:
- Experience with OpenVR.
- Experience with CMAKE.
- Experience working with multiple different rendering APIs. (OpenGL, DX10-12, Vulkan)
- Experience with Unreal Engine.
- Experience with IPC.
- Experience with inter-process, inter-language code injection.
- Computer science or related degree.
- Strong debugging skills.
- A keen passion and a belief that VR is here to stay.

Meet your team

People you would work with in this role
Founder @LIV, @FYTNS Find me in the Matrix.

Steffan Donal

Avatar for Steffan Donal
Created the live MR compositing method, founded and sold Mixtra to LIV, where I work.
Mixed Reality developer

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