Virtual reality meetings for the construction industry
3D Graphics Engineer$80k – $120k • 0.1% – 1.0%
InsiteVR (YC W15) is creating the next generation of meeting software for the architecture, engineering, and construction industry.
InsiteVR's flagship product, Resolve, provides a collaborative virtual environment for construction teams to review and interact with building models at full scale - decreasing the number of expensive field errors and late stage changes. Resolve is powered by a custom model loading engine making it the first commercially available solution capable of opening complex building models with hundreds of millions of polygons on the wireless Oculus Quest virtual reality headset. We're finally delivering on the promise of VR for the construction industry.
We are hiring a graphics engineer to take Resolve to the next level. We’re always pushing the limits of computing power, especially mobile devices, to render highly complex construction models in VR. We're looking for someone to lead the development of our internal 3D framework, optimize mesh rendering techniques, and ensure we deliver a seamless experience to our customers using Resolve to prevent issues on some of the world's largest construction projects.
- Improve our core framework and data structures for reading, storing, and manipulating essential 3D data.
- Maintain our cloud based mesh processing pipeline.
- Develop and implement novel ways of displaying large 3D data sets on a mobile chipset.
- Optimize rendering performance to avoid latency and dropped frames.
2 years+ work experience in 3D graphics.
Experience developing optimized code for real time performance.
Profiency in C/C++.
BS, MS, or PhD degree in Computer Science or Mathematics with an emphasis on graphics.
If you have any questions email: firstname.lastname@example.org
InsiteVR at a glance
InsiteVR focuses on Construction, 3D, and Virtual Reality. Their company has offices in New York City. They have a small team that's between 1-10 employees. To date, InsiteVR has raised $1.5M of funding; their latest round was closed on August 2016.