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The Cloud Game Platform

The Cloud Game Platform

Brinkbit is a fast, extensible, and scalable BaaS platform for game services, content management, live ops, and more. From one Cloud-based interface, Brinkbit delivers all the tools and support developers need to manage, grow, and monetize their games. With limitless customization, full stack development, a growing list of integrations, and a modular control center, it offers more flexibility and ease of use than any other BaaS provider.

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Evan Fuller

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CMO and cofounder of Brinkbit. I attended Temple University, wrote a few books, ran a successful Kickstarter, then raised $125,000 in seed funding in 2015.

Justin Livi

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Co-founder and CTO of Brinkbit, former Software Engineer at AOL.

Bryan Bamford

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Graphic designer, software/game developer, and co-founder and CEO of Brinkbit, the Cloud game platform.
Total raised

$125K

Funded over

1 round

Latest round

Seed (Dec 2015)